Presentation
Gamified Personality Assessment Reduces Faking and Careless Responding.
SessionPoster Session 2
DescriptionGame-like personality assessment has recently been introduced as a quick and engaging method of measuring personality in a way that may minimize careless responding and impression management (faking). Thus far developments in game-like personality assessment have focused on iterative improvements in validity. This study is the first test of differences in both careless responding and faking between game-like and traditional personality assessment. Across two experiments participants completed both types of personality assessments. In Experiment 1 participants completed both assessments initially and again 1 to 4 weeks later with instructions to make themselves appear as desirable as possible. Experiment 2 included careless responding identification items in each measure. Results support the hypothesis that game-like assessment reduces both careless responding and faking compared to traditional Likert-type personality assessment.
Event Type
Poster
TimeWednesday, October 15th5:30pm - 6:30pm CDT
LocationRiverside East

